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  • Join date: Feb 4th 2011
  • Profile Views:1589
  • Last online: Apr 22nd, 10:08
  • Forum posts:2, avg. 0 posts per day. Find Anchuvi’s posts or threads

About

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  • Tools:

    Autodesk Maya, Zbrush, Adobe Photoshop, Nevercenter Silo

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  • About:

    I have been working within the games development industry since 1993 for some of the biggest companies at a senior level. During this time, I have grown as both an artist and animator as well as a manager.

    My senior positions within the art departments have enabled me to develop my skills in not only managing my own time and workload but also that of a team. I have proven myself adaptable, tough under pressure and a good team player. My understanding of the industry, having worked from the bottom up to leading on a big budget project, has allowed me to be confident in my own abilities. This has meant I have been able to pass on the skills I have learned effectively through both my in-house roles, my books, and the many tutorials I have written and recorded.

    I am the author of three successful technical manuals, Game Character Development in Maya (2004), Game Character Development (2008) and 3D Modeling in Silo (2010). These have been popular and have been translated into many different languages including Chinese.

    I have also written many tutorials for 3DArtist and 3DWorld magazines as well as produced video tutorials for Digital Tutors.

    Softography:
    - Strangers Wrath HD (PS3)
    - Sega & Sonic All Stars Racing (XBox 360, PS3, Wii & DS)
    - Sega Superstars Tennis (XBox 360, PS3, Wii & DS)
    - Broken Sword: The Angel of Death (PC)
    - Outrun 2006: Coast 2 Coast (XBox360, PS3, PS2, PSP)
    - Micro Machines (PS2)
    - Superman Shadow of Apokolips (PS2, Gamecube)
    - Wacky Races (PS2, Dreamcast)
    - Super Street Fighter II (Amiga 500 & 1200)

    Bibliography:
    - 3D Modeling in Silo: The Official Guide
    - Game Character Development
    - Game Character Development with Maya

    TV, Adverts & Short Films:
    - The Adventures of Abney & Teal
    - The Last Hurrah
    - World of Inspiring Learning

    Published In:
    - Digital Tutors (Video Tutorial Series)
    - 3DWorld Issues 144, 146, 149 & 150
    - 3DMag Issue 8 (+ Cover) 
    - 3DArtist Issues 18 & 19
    - PixelArts issue 24
    - Exotique 4

    Specialties:I consider myself to be a great all rounder with skills in modelling, texturing and rigging as well as animation. I specialize in the use of Autodesk Maya, including MEL scripting, and I am able to use Silo, Mudbox, Adobe Photoshop, ZBrush and Alienbrain.

    I am fully capable of generating both real time artwork and high end models as well as creating complex rigs, animation and Maya based tools to help speed up workflow.

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